AI Insights · Timothy · July 2022
Top 5 Co-op Games on iOS in Denmark for Q2 2022
Explore the performance of the top 5 co-op games on iOS in Denmark during Q2 2022, including trends in downloads, revenue, and active users.
In Q2 2022, the top 5 co-op games on iOS in Denmark showcased varied performance in terms of downloads, revenue, and active users. Here's a closer look at how each game fared.
Roblox from Roblox Corporation experienced fluctuating weekly revenue, peaking at around $149K in mid-April and ending the quarter with approximately $124K. Weekly downloads saw a notable increase in mid-April, reaching 4.3K, and then stabilized around 2.3K towards the end of June. Weekly active users steadily increased from 221K at the start of the quarter to about 244K by the end.
Diablo Immortal by Blizzard Entertainment, Inc. showed a peak in weekly revenue at $26K during the first week of June, gradually decreasing to around $17K by the end of the month. Downloads started strong with 13.6K in the first week of June but declined to 729 by the end of the quarter. Active users mirrored this trend, starting at 15K and dropping to 7.8K.
Pokémon GO from Niantic, Inc. saw its highest weekly revenue in the first week of June with $144K, followed by a decline to $35K by the end of the month. Downloads remained fairly consistent, with a peak of 1.9K in mid-June. Active users saw a positive trend, starting at 64K and peaking at 81K in mid-June before settling at 78K by the end of the quarter.
Among Us! by InnerSloth LLC had modest revenue, peaking at $63 in late April and fluctuating around $50 towards the end of June. Downloads hovered around 1.3K throughout the quarter. Active users saw a slight decline from 15K at the beginning of the quarter to 12K by the end.
Top War: Battle Game from River Game HK Limited experienced varied weekly revenue, peaking at $7.6K in late March and stabilizing around $4.4K towards the end of June. Downloads saw a significant increase to 3.9K in early June before dropping to 1.1K by the end of the month. Active users followed a similar pattern, rising from 3.5K to a peak of 11K in early June and then declining to 6.6K by the end of the quarter.
These insights are derived from Sensor Tower data, providing a detailed look at the performance of these co-op games in Denmark. For more in-depth analysis and data, visit Sensor Tower.